Browsing P321 - Software Engineering im Unterricht der Hochschulen (SEUH 2022) by Subject
Subject |
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Fallbeispiel [1] |
Flipped Classroom [1] |
Gamification in education [1] |
Hochschul-Governance [1] |
Höhere kognitive Fähigkeiten [1] |
Individualisierung [1] |
Intelligent and Automated Tutoring System [1] |
Inverted Classroom [1] |
learners [1] |
Lehr- und Lernformate [1] |
Lehr-Lernprozess [1] |
Lehr-Lerntechnologien [1] |
Lehrentwicklung [1] |
long-living software [1] |
Nachhaltige Software [1] |
Online-Lehre unter Pandemiebedingungen [1] |
Peer-Bewertung [1] |
Präsenzlehre [1] |
Professional Competencies [1] |
Programming Education [1] |